我在使用Socket.IO时遇到了一个非常奇怪的问题。由于某些原因,似乎发出的“缓冲区”被一遍又一遍地复制,因为每个连接都会导致n+1回复:
COM.ping();
undefined
0 "CONNECTION STATUS: OK - 0" app.js:9
COM.ping();
undefined
1 "CONNECTION STATUS: OK - 1" app.js:9
2 "CONNECTION STATUS: OK - 1" app.js:9
COM.ping();
undefined
3 "CONNECTION STATUS: OK - 2" app.js:9
4 "CONNECTION STATUS: OK - 2" app.js:9
5 "CONNECTION STATUS: OK - 2" app.js:9
COM.ping();
undefined
6 "CONNECTION STATUS: OK - 3" app.js:9
7 "CONNECTION STATUS: OK - 3" app.js:9
8 "CONNECTION STATUS: OK - 3" app.js:9
9 "CONNECTION STATUS: OK - 3" app.js:9
COM.ping();
undefined
10 "CONNECTION STATUS: OK - 4" app.js:9
11 "CONNECTION STATUS: OK - 4" app.js:9
12 "CONNECTION STATUS: OK - 4" app.js:9
13 "CONNECTION STATUS: OK - 4" app.js:9
14 "CONNECTION STATUS: OK - 4" app.js:9这方面的代码相当简单。在客户端:
this.ping = function(){
socket.on('PING__',function (data){
console.log(count++,"CONNECTION STATUS: "+$(data)[0].status);
data = '';
});
socket.emit('__PING');
}在服务器上:
var counter = 0;
io.sockets.on('connection', function (socket) {
socket.on('__PING', function (data) {
socket.emit('PING__' , {status:'OK - '+counter++});
});
});因此,由于某些原因,当我尝试ping时,它以某种方式重申。我不知道为什么。有什么想法吗?
发布于 2012-11-27 03:13:31
我想通了。非常愚蠢的逻辑错误:
this.ping = function(){
socket.on('PING__',function (data){
console.log(count++,"CONNECTION STATUS: "+$(data)[0].status);
data = '';
});
socket.emit('__PING');
}应该是:
var events = {};
this.ping = function(){
if(typeof events.ping === 'undefined'){
events.ping = socket.on('PING__',function (data){
console.log("CONNECTION STATUS: "+$(data)[0].status);
data = '';
});
}
socket.emit('__PING');
}它搞砸了,因为我一遍又一遍地绑定事件处理程序。
https://stackoverflow.com/questions/13571376
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