这个是macos的连接,一个是命令行的,一个是GUI的 https://repo.anaconda.com/archive/Anaconda3-2019.10-MacOSX-x86_64.sh https ://repo.anaconda.com/archive/Anaconda3-2019.10-MacOSX-x86_64.pkg 关于安装 anaconda, 可以参考官方的文档。
这是原因是你当前的系统不是macosx10.8,要在Qt文件中修改。 host_build:QMAKE_MAC_SDK = macosx10.8 to: ! host_build:QMAKE_MAC_SDK = macosx10.9 if you are on OS X 10.9 (Mavericks), or ! host_build:QMAKE_MAC_SDK = macosx if you are on OS X 10.10 (Yosemite) Save the file and restart Qt Creator host_build:QMAKE_MAC_SDK = macosx10.8 改为 !host_build:QMAKE_MAC_SDK = macosx10.12 就OK啦。
Jenkins Wiki提供了用于Jenkins安装的选项列表,但没有提及Mac OSX。尽管它提到了Docker,但我只听说过有关Docker的好消息。在本文中,我将坚持使用自制软件。在继续操作之前您需要在Mac上安装和配置JDK。
.py -> build/lib.macosx-10.13-intel-2.7/lz4 copying lz4/lz4version.py -> build/lib.macosx-10.13-intel _version' extension creating build/temp.macosx-10.13-intel-2.7 creating build/temp.macosx-10.13-intel -10.13-intel-2.7/lz4/block/_block.o build/temp.macosx-10.13-intel-2.7/lz4libs/lz4.o build/temp.macosx -10.13-intel-2.7/lz4/frame/_frame.o build/temp.macosx-10.13-intel-2.7/lz4libs/lz4.o build/temp.macosx build/bdist.macosx-10.13-intel creating build/bdist.macosx-10.13-intel/egg creating build/bdist.macosx
_10_7_x86_64.whltorch-1.0.0-cp36-none-macosx_10_7_x86_64.whltorch-1.0.0-cp35-none-macosx_10_6_x86_64. -cp35-cp35m-macosx_10_7_x86_64.whltorch-0.4.0-cp27-none-macosx_10_7_x86_64.whltorch-0.3.1-cp36-cp36m-macosx _10_7_x86_64.whltorch-0.3.1-cp35-cp35m-macosx_10_7_x86_64.whltorch-0.3.1-cp27-none-macosx_10_7_x86_64 .whltorch-0.3.0.post4-cp27-none-macosx_10_7_x86_64.whltorch-0.2.0.post3-cp36-cp36m-macosx_10_7_x86_64 .whltorch-0.2.0.post3-cp35-cp35m-macosx_10_7_x86_64.whltorch-0.2.0.post3-cp27-none-macosx_10_7_x86_64
((relocInfo*)locs_buf,(sizeof(locs_buf)) /(sizeof(relocInfo))); 问题 CSystemColors.m src/java.desktop/macosx sun_lwawt_macosx_LWCToolkit_NUM_APPLE_COLORS : java_awt_SystemColor_NUM_COLORS)) { 问题 PLATFORM_API_MacOSX_MidiUtils.c : /Users/coachhe/Tools/jdk-compile/openjdk11/src/java.desktop/macosx/native/libjsound/PLATFORM_API_MacOSX_MidiUtils.c make[1]: *** [main] Error 2 make: *** [default] Error 2 修复方式:src/java.desktop/macosx/native/libjsound /PLATFORM_API_MacOSX_MidiUtils.c文件的4个地方。
/Developer/SDKs/MacOSX10.14.sdk MACOSX_DEPLOYMENT_TARGET=10.14 pyenv install 3.7.3 但是,当时机器中没装XCode,就没有试这条命令 SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14 .sdk MACOSX_DEPLOYMENT_TARGET=10.14 pyenv install 3.7.3。 最后就又试了试下面这条命令SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs /MacOSX10.14.sdk MACOSX_DEPLOYMENT_TARGET=10.14 pyenv install 3.7.3。
_64 \ " ln -s -f ~/swift-source/build/Xcode-1107/llvm-macosx-x86_64/Debug/lib/clang/10.0.0/ include \ ~/swift-source/build/Xcode-1107/llvm-macosx-x86_64/lib/clang/10.0.0/include /usr/local _64/ mkdir -p ~/swift-source/build/Xcode-1107/lldb-macosx-x86_64 mkdir -p ~/swift-source/build/Xcode -1107/lldb-macosx-x86_64/.cmake/api/v1/query touch ~/swift-source/build/Xcode-1107/lldb-macosx-x86_64 /.cmake/api/v1/query/codemodel-v2 \ ~/swift-source/build/Xcode-1107/lldb-macosx-x86_64/.cmake/api
/lib.macosx-10.12-x86_64-3.6/MySQLdb copying MySQLdb/__init__.py -> build/lib.macosx-10.12-x86_64-3.6 -> build/lib.macosx-10.12-x86_64-3.6/MySQLdb copying MySQLdb/converters.py -> build/lib.macosx-10.12 MySQLdb/release.py -> build/lib.macosx-10.12-x86_64-3.6/MySQLdb copying MySQLdb/times.py -> build/ lib.macosx-10.12-x86_64-3.6/MySQLdb creating build/lib.macosx-10.12-x86_64-3.6/MySQLdb/constants build/lib.macosx-10.12-x86_64-3.6/MySQLdb/constants copying MySQLdb/constants/FLAG.py -> build/lib.macosx
Toolchains/XcodeDefault.xctoolchain/usr/include /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform /Developer/SDKs/MacOSX10.14.sdk/usr/include /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform /Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks (framework directory) 因为要用 openmp,所以还得用 brew ln -s /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/ usr/include /usr/include/c++/v1 因为MacOSX10.14.sdk实际上是指向MacOSX.sdk的软链接,所以直接用MacOSX.sdk即可。
install android-platform-tools 测试是否正常安装 adb devices 手动安装 1、如果你以前安装过,请先删除老的文件 rm -rf ~/.android-sdk-macosx / 2、下载 android-sdk-macosx 下载地址:developer.android.com 3、将下载的文件解压并移动到 ~/.android-sdk-macosx cd ~/Downloads (你的下载目录)/ unzip android-sdk*.zip mv android-sdk-macosx/ ~/.android-sdk-macosx 4、运行 SDK Manager sh ~/. android-sdk-macosx/tools/android 5、根据你的需要选择,(我只需要Android SDK Platform-tools)[可选步骤] 6、选好后 Install 7、 环境变量设置 echo 'export PATH=$PATH:~/.android-sdk-macosx/platform-tools/' >> ~/.bash_profile 8、更新配置文件 source
/Developer/SDKs/MacOSX10.14.sdk -o build/.objs/hello/macosx/x86_64/release/src/hello.mpp.o build/.objs /bin/ccache /usr/bin/xcrun -sdk macosx clang -c -fmodules-ts -fmodule-file=build/.objs/hello/macosx/x86 /Developer/SDKs/MacOSX10.14.sdk -o build/.objs/hello/macosx/x86_64/release/src/main.cpp.o src/main.cpp [100%]: linking.release hello "/usr/bin/xcrun -sdk macosx clang++" -o build/macosx/x86_64/release/hello build/.objs/hello/macosx/x86_64/release/src/hello.mpp.o build/.objs/hello/macosx/x86_64/release/src/
00:10 --:--:-- 48646 ➜ luadir tar zxf lua-5.4.3.tar.gz ➜ luadir cd lua-5.4.3 ➜ lua-5.4.3 make macosx test /Library/Developer/CommandLineTools/usr/bin/make all SYSCFLAGS="-DLUA_USE_MACOSX -DLUA_USE_READLINE -c lcode.c gcc -std=gnu99 -O2 -Wall -Wextra -DLUA_COMPAT_5_3 -DLUA_USE_MACOSX -DLUA_USE_READLINE -c llex.c gcc -std=gnu99 -O2 -Wall -Wextra -DLUA_COMPAT_5_3 -DLUA_USE_MACOSX -DLUA_USE_READLINE -c lparser.c gcc -std=gnu99 -O2 -Wall -Wextra -DLUA_COMPAT_5_3 -DLUA_USE_MACOSX -DLUA_USE_READLINE
/Developer/SDKs/MacOSX10.10.sdk -color-diagnostics -o /var/folders/2p/rs8p19s957ggyxzntnj3tp_40000gn/ -syslibroot /Applications/Xcode6-Beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs /MacOSX10.10.sdk -lSystem -arch x86_64 -L /Applications/Xcode6-Beta.app/Contents/Developer/Toolchains /XcodeDefault.xctoolchain/usr/lib/swift/macosx -rpath /Applications/Xcode6-Beta.app/Contents/Developer /Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx -macosx_version_min 10.10.0 -no_objc_category_merging
---- tar -xf Sierra-light-solid.tar.xz mv Sierra-light-solid ~/.themes MacOSX-icon-theme.tar.xz 配置图标效果 配置光标(鼠标)效果 icons文件夹中的MacOSX-cursors.tar.xz和MacOSX-icon-theme.tar.xz解压,放置在~/.icons中 tar -xf MacOSX-icon-theme.tar.xz mv MacOSX-icon-theme ~/.icons tar -xf MacOSX-cursors.tar.xz.xz mv MacOSX-cursors ~/.icons ---- 另外也可以配置字体
oracle官网下载: http://www.oracle.com/technetwork/java/javase/downloads/index.html 需要选择对应的版本,选择jdk-8u111-macosx-x64 JAVA_HOME=$(/usr/libexec/java_home) export ANDROID_HOME=/Users/wukongyun/OpensourceInstall/android-sdk-macosx export PATH=${PATH}:/Users/wukongyun/OpensourceInstall/android-sdk-macosx/platform-tools:/Users/wukongyun /OpensourceInstall/android-sdk-macosx/tools 如果没有.bash_profile, touch新建一个 写入之后执行命令:source .bash_profile 版本zip,解压zip 解压完之后目录下执行命令,该命令会打开android sdk manageer界面 /Users/wukongyun/OpensourceInstall/android-sdk-macosx
Filename Size Last Modified SHA256 Anaconda3-2022.10-MacOSX-arm64.sh 比如,官方的原始下载地址 https://repo.anaconda.com/archive/Anaconda3-2022.10-MacOSX-arm64.sh ,那么加速下载的地址就是:https:/ /mirrors.tuna.tsinghua.edu.cn/anaconda/archive/Anaconda3-2022.10-MacOSX-arm64.sh,完成 Conda 安装文件下载之后,我们可以执行 /Users/soulteary/Downloads/Anaconda3-2022.10-MacOSX-arm64.sh 接着,执行 bash Anaconda3-2022.10-MacOSX-arm64 -> build/lib.macosx-11.1-arm64-cpython-38/tokenizers/models creating build/lib.macosx-11.1-arm64
Filename Size Last Modified SHA256 Anaconda3-2022.10-MacOSX-arm64.sh 比如,官方的原始下载地址 https://repo.anaconda.com/archive/Anaconda3-2022.10-MacOSX-arm64.sh ,那么加速下载的地址就是:https:/ /mirrors.tuna.tsinghua.edu.cn/anaconda/archive/Anaconda3-2022.10-MacOSX-arm64.sh,完成 Conda 安装文件下载之后,我们可以执行 /Users/soulteary/Downloads/Anaconda3-2022.10-MacOSX-arm64.sh 接着,执行 bash Anaconda3-2022.10-MacOSX-arm64 -> build/lib.macosx-11.1-arm64-cpython-38/tokenizers/models creating build/lib.macosx-11.1-arm64
_10_11 0x000A0B00 #define DYLD_MACOSX_VERSION_10_12 0x000A0C00 #define DYLD_MACOSX_VERSION_10_13 0x000A0D00 #define DYLD_MACOSX_VERSION_10_14 0x000A0E00 提示mach-o/dyld_priv.h file not found 选择. /Developer/SDKs/MacOSX10.15.sdk/AppleInternal/OrderFiles/libobjc.order 选择 target -> objc -> Build Settings /xcrun:1:1: sh -c '/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -sdk macosx.internal 改成 macosx 猜测macosx.internal是苹果内部开发者的系统描述名称。
-10.9-x86_64-3.7 creating build/lib.macosx-10.9-x86_64-3.7/cairo copying cairo/__init__.py -> build/lib.macosx-10.9-x86_64-3.7/cairo copying cairo/__init__.pyi -> build/lib.macosx-10.9-x86_64 -3.7/cairo copying cairo/py.typed -> build/lib.macosx-10.9-x86_64-3.7/cairo running build_ext -10.9-x86_64-3.7 creating build/lib.macosx-10.9-x86_64-3.7/cairo copying cairo/init.py -> build /lib.macosx-10.9-x86_64-3.7/cairo copying cairo/init.pyi -> build/lib.macosx-10.9-x86_64-3.7/cairo