AHTYA10 – Pathtracing and Adaptive Sampling in Redshift 3D Here comes the last video about Redshift in This time we have a look at pathtracing.
论文里的pathtracing任务就是让模型沿着复杂交叉曲线,从起点追踪到终点。这个设计很像人类做视觉推理时的“手指辅助”:数人头时会一个一个点过去,走迷宫时会沿着路径比划,找物体时会先定位再判断。