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  • 来自专栏丑胖侠

    以太坊源码分析-同步之Syncing接口

    interface{}, error) { progress := s.b.Downloader().Progress() // Return not syncing if the synchronisation 进入下面Progress方法的内部实现: progress := s.b.Downloader().Progress() 可以看到如下代码: // Progress retrieves the synchronisation boundaries, specifically the origin // block where synchronisation started at (may have failed/suspended latest known block which the sync targets. // // In addition, during the state download phase of fast synchronisation

    58710编辑于 2022-05-09
  • 来自专栏丑胖侠

    以太坊数据同步常见问题集锦

    异常日志 如果查看日志发现节点频繁打印如下日志: WARN [03-17|16:16:34] Synchronisation failed, retrying err="block download err=timeout WARN [03-17|16:22:59] Synchronisation failed, dropping peer peer=142bb4c4f4670f42 err =timeout WARN [03-17|16:24:04] Synchronisation failed, dropping peer peer=5eb409e398c68508 err=timeout WARN [03-17|16:25:13] Synchronisation failed, dropping peer peer=ccc9241c5adf919e err=timeout WARN [03-17|16:27:10] Synchronisation failed, dropping peer peer=eff1874302a0e666 err=timeout WARN [03

    1.5K20编辑于 2022-05-06
  • 来自专栏Golang语言社区

    runtime.Goexit 的使用

    to keep the wait group code within your main function, so provided you don't mind polluting it with synchronisation In the below example, I once again assume no access to the run function and keep all synchronisation $ go run main.go 2B 3A 4B 5B 6B 7B The obvious added complexity and the fact that the synchronisation

    1.5K10发布于 2018-10-08
  • 来自专栏丑胖侠

    以太坊geth节点同步亲测经历

    异常二 WARN [02-03|12:54:57] Synchronisation failed, dropping peer peer=3616e2d0bcacf32f err="retrieved peer peer=64e4dd3f53e5c01e err="retrieved ancestor is invalid" // 和以下异常 WARN [02-03|12:58:55] Synchronisation failed, retrying err="receipt download canceled (requested)" WARN [02-03|13:00:17] Synchronisation failed, retrying err="peer is unknown or unhealthy" WARN [02-03|13:03:06] Synchronisation failed , retrying err="block download canceled (requested)" WARN [02-03|13:03:07] Synchronisation failed

    1.9K50编辑于 2022-05-06
  • 来自专栏码匠的流水账

    聊聊CRDT

    序 本文主要研究一下CRDT CRDT CRDT是Conflict-free Replicated Data Type的简称,也称为a passive synchronisation,即免冲突的可复制的数据类型 partitions and message reordering State-based(CvRDT) CvRDT即Convergent Replicated Data Type的简称,也称为an active synchronisation 然后从elements移除removes并往tombstone添加removes 小结 CRDT是Conflict-free Replicated Data Type的简称,也称为a passive synchronisation Operation-based的CmRDT、Delta-based、Pure operation-based等 CvRDT即Convergent Replicated Data Type的简称,也称为an active synchronisation 通常在诸如NFS, AFS, Coda的文件系统以及诸如Riak, Dynamo的KV存储中使用;CvRDT即Convergent Replicated Data Type的简称,也称为an active synchronisation

    89730发布于 2019-05-15
  • 来自专栏全栈程序员必看

    在Ubuntu上使用FreeFileSync同步文件

    FreeFileSync GenericName=Folder Comparison and Synchronization GenericName[de_DE]=Ordnervergleich und Synchronisation

    2.3K30编辑于 2022-08-29
  • 来自专栏码匠的流水账

    聊聊CRDT

    conflict-free-replicated-data-types-9-638.jpg CRDT CRDT是Conflict-free Replicated Data Type的简称,也称为a passive synchronisation partitions and message reordering State-based(CvRDT) CvRDT即Convergent Replicated Data Type的简称,也称为an active synchronisation 然后从elements移除removes并往tombstone添加removes 小结 CRDT是Conflict-free Replicated Data Type的简称,也称为a passive synchronisation Operation-based的CmRDT、Delta-based、Pure operation-based等 CvRDT即Convergent Replicated Data Type的简称,也称为an active synchronisation 通常在诸如NFS, AFS, Coda的文件系统以及诸如Riak, Dynamo的KV存储中使用;CvRDT即Convergent Replicated Data Type的简称,也称为an active synchronisation

    4.8K40发布于 2019-05-08
  • 来自专栏网络安全攻防

    以太坊区块同步

    // Confidence in the estimated RTT (unit: millionths to allow atomic ops) mode uint32 // Synchronisation errPeersUnavailable) || errors.Is(err, errTooOld) || errors.Is(err, errInvalidAncestor) { log.Warn("Synchronisation eth", p.version, "head", hash, "td", td, "mode", mode) defer func(start time.Time) { log.Debug("Synchronisation d.quitCh: return } } } runStateSync函数执行状态同步,直到它完成或请求切换到另一个根哈希: // runStateSync runs a state synchronisation It also controls the synchronisation of state nodes of the pivot block. func (d *Downloader) processFastSyncContent

    4.6K21发布于 2021-07-21
  • 来自专栏自译文章/自学记录

    Condition Lock

    This allows you to solve following synchronisation problem: how can you check state of some mutex protected

    81010发布于 2019-08-26
  • 来自专栏Go工具箱

    [译文]Go线程安全 - 一个被忽略的问题

    It’s nice because you don’t need any synchronisation whatsoever as long as you use it to share data across A much more practical solution is sticking to the good old synchronisation primitives, implemented in If that struct instance is shared across multiple http requests and you don’t have any synchronisation

    58410编辑于 2023-01-31
  • 来自专栏毫无作为

    群晖自动下载iCloud照片并备份到百度云

    Directory permissions: 7502020-08-06 16:45:58 INFO File permissions: 6402020-08-06 16:45:58 INFO Synchronisation

    3K10编辑于 2022-09-10
  • 来自专栏Rust语言学习交流

    【Rust日报】2020-08-28 Rust 1.46稳定版发布

    CRDT是Conflict-free Replicated Data Type的简称,也称为a passive synchronisation,即 免冲突的可复制的数据类型,这种数据类型可以用于数据跨网络复制并且可以自动解决冲突达到一致

    95020发布于 2020-09-07
  • 来自专栏Toddler的笔记

    C++20 New Features

    More atomics: floats, shared_ptr, weak_ptr, atomic_ref Latches, semaphores and barriers – new synchronisation

    83410发布于 2020-05-20
  • 来自专栏叽叽西

    8. git-submodule 子模块

    line"); done # manually remove leftovers rm .gitmodules rm -rf .git/modules I do not know for server synchronisation

    97020编辑于 2022-05-17
  • 来自专栏耕耘实录

    Linux(Centos7.4和RHEL7.4)环境下基于chrony的NTP服务器的构建

    Display statistics about collected measurements reselect Force reselecting synchronisation

    1.4K10发布于 2018-12-20
  • 来自专栏丑胖侠

    以太坊同步模式源码解析

    package downloader import "fmt" // SyncMode represents the synchronisation mode of the downloader.

    59910编辑于 2022-05-09
  • 来自专栏雪月清的随笔

    Android FFmpeg系列07--音画同步

    delay, VideoState *is) { double sync_threshold, diff = 0; /* update delay to follow master synchronisation

    2.1K40编辑于 2022-11-19
  • 来自专栏MySQLBeginner

    Percona Server 5.7 并行doublewrite 特性

    This means a lot of synchronisation simply disappears.

    81620发布于 2019-04-24
  • 来自专栏arXiv每日学术速递

    金融/语音/音频处理学术速递[12.9]

    state-of-the-art results in zero-shot video retrieval and zero-shot video action localization. 【4】 Audio-Visual Synchronisation 摘要:In this paper, we consider the problem of audio-visual synchronisation applied to videos `in-the-wild in-depth analysis on the curated dataset and define an evaluation metric for open domain audio-visual synchronisation Finally, we set the first benchmark for general audio-visual synchronisation with over 160 diverse classes

    37410编辑于 2021-12-09
  • 来自专栏Pou光明

    EtherCAT开发_2_SSC使用记录

    名称 值 描述 BOOTSTRAPMODE_SUPPORTED 0 OP_PD_REQUIRED 1 PREOPTIMEOUT 0x7D0 SAFEOP2OPTIMEOUT 0x2328 5.Synchronisation

    1.8K20编辑于 2024-04-19
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